Obvious Engine Vision-based AR
One of the (many) reasons augmented reality apps haven’t caught on is because they are difficult to use. They usually require markers or special objects for their tracking software to work. Unlike this Obvious Engine system which can easily track anything in a scene.
The results are, admittedly, pretty impressive. This quick demo shows a Dr. Pepper can being bulged and warped in real-time, without also distorting the area around the can. So the software is obviously very adept at isolating the object from the rest of the scene.
It also shows the can being augmented with glowing rings, and creepy little creatures dancing around it, possibly worshipping its syrupy goodness.
The engine has got unique and natural features that the engine can easily recognize the actual physical objects with the help of cameras and 3D tracking. Based on this information it assess to place certain animations. Thereby changing the image through a device in real-time as it is perceived.
Now obviously the bright table and well-lit room look like the optimal real-world conditions for the Obvious Engine to do its thing, but maybe the technology behind it is what augmented reality needs to finally become more than just a fad or mildly entertaining tech demo? [Obvious Engine via The Verge]
Obvious engine’s technology is also allowed for integration with Apples ios and also included the software’s in opening GL as well as unity3D. Layer’s Layar vision also uses obvious engine for its reality innovations.
Digital artists and independent game developers are the main users of obvious engine also in this list are architectures medicine, navigation, marketing and entertainment. With this new kind of technology there are more chances of increasing more augmented reality engines to push it without no limits. Right now iPhone is showing its shape in real time. Dr. Pepper is showing demo video currently on it.